Sony Has Filed A Patent To Ease Process Of Facial Animations
In the past console generation, there has been a significant increase in fidelity. In the past ten years, developers like Naughty Dog and Sony Santa Monica have transitioned from painstakingly hand-drawing facial and movement animation to creating games and characters entirely through performance capture. So it should be no surprise that Sony has applied for a patent for yet another innovative performance-capturing system. The patented technique, submitted on April 1, 2022, by Sony Interactive Entertainment LLC, uses mesh information from a human actor....